Battle Tanks projects seeks level-designers for open-source version of the game. Unfortunately we cannot hire non-Russian speaking people due to dual-licensed source and difficulties with payments into foreign countries.
Archive for the ‘Uncategorized’ Category
Battle Tank could run in server mode from the command line:
btanks --server --log=server.log --game-type=deathmatch --map=curfew,paintball --ai=3
(run server, write log to server.log, game type set to deathmatch, map cycling: curfew and paintball. Added 3 ai players, which could be replace by real players instantly.
game-type could be “deathmatch”, “cooperative”, “ctf” or “team-deathmatch”.
Merry xmas, everyone! Sorry for the long delay, we’re back! New servers are up and running, so expect release very soon
Recently we’ve discovered terrible bug in multiplayer code preventing users from connecting to the server. :(
We’ve re-uploaded 0.8.7686, and uploaded two micro patches. Update1+2 for is the vanilla 0.8.7656 and update2 for the updated to 0.8.7667 installations. Sorry for inconvenience.
We got Solar Eclipse right now here in Russia, Novosibirsk.
Our game now have Ukrainian localization. Thanks to Vadim Nehay.
This localization will be included to the final release 0.8.xxxx. Now it can be found in SVN.
By the way, we are wanna appeal to those who have translate our game to their languages. There are a lot of new phrases that need to be translated. We would appreciate if you renew your localization.
You could listen it online or download all files here.
By the way, we’re assembling stand-alone server for the internet game. Stay tuned. There’s a chance releasing battle tanks within week.
Uranium mines affected us: there was no release for four months. But we struggle as real heroes and patriots. We’re preparing another «most featured» release powered by arm uranium.
We added the team modes to our neat arcade, even Capture The Flag! These modes are playable on each deathmatch map. 95% of code have been finished, just a few more testing is remaining. And as always there is a brand new map!
Linux geeks could grab code from svn right now (beware of bugs!).
I wrote a complete 3d-sound library recently. It’s as abstract as possible, so you can freely use it in your projects (LGPL license). Still very experimental and subject to change, but already usable. Or maybe wait for release. Anyway feel free to contact me.
Next targets are playing via internet and MacOS X port. Thank you for your attention.